Media · Local MCP server
The Game Crafter
Design, manage, and price tabletop games on The Game Crafter via MCP.
What the MCP Registry states
The entry as published to the official MCP Registry (read 2026-10-04), latest version.
- Registry name
io.github.alex-gon/thegamecrafter- Version
- 0.1.1
- Status
- Active
- Category
- media
- Transport
- stdio (local process)
- Package
- npm
- Published
- 2026-03-17
- Updated
- 2026-03-17
- Publisher
- alex-gon (GitHub)
- Website
- github.com/alex-gon/thegamecrafter-mcp-server
- Repository
- github.com/alex-gon/thegamecrafter-mcp-server
- Source
- Registry API entry
Packages
| Registry | Package | Version | Transport |
|---|---|---|---|
| npm | @alex-gon/tgc-mcp-server | 0.1.1 | stdio |
How to connect The Game Crafter
The Game Crafter runs locally from a Node.js package published to the npm registry: @alex-gon/tgc-mcp-server version 0.1.1. It speaks MCP over stdio, so the client starts it as a program and talks to it through standard input and output. It needs Node.js; clients usually start it with npx — the usual command is npx -y @alex-gon/tgc-mcp-server@0.1.1. It reads these environment variables: TGC_API_KEY_ID (required, secret), TGC_USERNAME (required), TGC_PASSWORD (required, secret), TGC_API_BASE and TGC_UPLOAD_BASE_DIR; set them in the client's configuration for this server.
In the mcpServers JSON format that many desktop and editor MCP clients read, the entry looks like this (placeholders in angle brackets):
{
"mcpServers": {
"thegamecrafter": {
"command": "npx",
"args": [
"-y",
"@alex-gon/tgc-mcp-server@0.1.1"
],
"env": {
"TGC_API_KEY_ID": "<secret>",
"TGC_USERNAME": "<value>",
"TGC_PASSWORD": "<secret>",
"TGC_API_BASE": "<value>",
"TGC_UPLOAD_BASE_DIR": "<value>"
}
}
}
}Derived from the registry entry, not tested here. What the server does, and on what terms, is set by its publisher; check its repository or website before giving it access to your accounts or files. How to add an MCP server to an assistant · Before you connect
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