Other · Local MCP server

Godot MCP Enhanced

Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.

What the MCP Registry states

The entry as published to the official MCP Registry (read 2026-10-04), latest version.

Registry name
io.github.wgt19861219/godot-mcp-enhanced
Version
0.24.0
Status
Active
Category
other
Transport
stdio (local process)
Package
npm
Published
2026-07-25
Updated
2026-07-25
Publisher
wgt19861219 (GitHub)
Namespace
Namespace verified by the MCP Registry via GitHub (github.com/wgt19861219) · how
Repository
github.com/wgt19861219/godot-mcp-enhanced
Source
Registry API entry

Packages

RegistryPackageVersionTransportEnvironment variables
npmgodot-mcp-enhanced0.24.0stdioGODOT_PATH, GODOT_PROJECT_PATH, ALLOWED_PROJECT_PATHS

How to connect Godot MCP Enhanced

Godot MCP Enhanced runs locally from a Node.js package published to the npm registry: godot-mcp-enhanced version 0.24.0. It speaks MCP over stdio, so the client starts it as a program and talks to it through standard input and output. It needs Node.js; clients usually start it with npx - the usual command is npx -y godot-mcp-enhanced@0.24.0. It reads these environment variables: GODOT_PATH, GODOT_PROJECT_PATH and ALLOWED_PROJECT_PATHS; set them in the client's configuration for this server.

In the mcpServers JSON format that many desktop and editor MCP clients read, the entry looks like this (placeholders in angle brackets):

{
  "mcpServers": {
    "godot-mcp-enhanced": {
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-enhanced@0.24.0"
      ],
      "env": {
        "GODOT_PATH": "<value>",
        "GODOT_PROJECT_PATH": "<value>",
        "ALLOWED_PROJECT_PATHS": "<value>"
      }
    }
  }
}

Derived from the registry entry, not tested here. What the server does, and on what terms, is set by its publisher; check its repository or website before giving it access to your accounts or files. How to add an MCP server to an assistant · Before you connect

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